Sandbox.ModAPI.Ingame Namespace |
[This is preliminary documentation and is subject to change.]
Class | Description | |
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MyGridProgram |
All programmable block scripts derive from this class, meaning that all properties in this
class are directly available for use in your scripts.
If you use Visual Studio or other external editors to write your scripts, you can derive
directly from this class and have a compatible script template.
| |
TerminalBlockExtentions |
Structure | Description | |
---|---|---|
MyDetectedEntityInfo | ||
MyInventoryItemFilter | ||
MyProductionItem | ||
MyShipMass | ||
MyShipVelocities | ||
MyWaypointInfo |
Provides basic information about a waypoint.
| |
TerminalActionParameter |
Enumeration | Description | |
---|---|---|
DoorStatus |
Describes the current status of the door.
| |
MyAssemblerMode |
Determines what mode an assembler is in.
| |
MyConveyorSorterMode |
Determines the current mode of a conveyor sorter.
| |
MyDetectedEntityType | ||
MyJumpDriveStatus | ||
MyLaserAntennaStatus |
Describes the current status of a laser antenna.
| |
MyPlanetElevation |
Describes what detail level to retrieve the planet elevation for.
| |
MyShipConnectorStatus |
Describes the current status of the connector.
| |
MyTransmitTarget | ||
PistonStatus |
Describes the current status of the piston.
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