| MyDetectedEntityInfo Structure | 
[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPI.Ingame
 Syntax
SyntaxThe MyDetectedEntityInfo type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | MyDetectedEntityInfo | Initializes a new instance of the MyDetectedEntityInfo class | 
 Methods
Methods| Name | Description | |
|---|---|---|
|  | Equals | (Inherited from ValueType.) | 
|  | GetHashCode | (Inherited from ValueType.) | 
|  | GetType | (Inherited from Object.) | 
|  | IsEmpty | 
            Determines if this structure is empty; meaning it does not contain any meaningful data
             | 
|  | ToString | (Inherited from ValueType.) | 
 Fields
Fields| Name | Description | |
|---|---|---|
|  | BoundingBox | 
            The entity's world-aligned bounding box
             | 
|  | EntityId | 
            The entity's EntityId
             | 
|  | HitPosition | 
            Position where the raycast hit the entity. (can be null if the sensor didn't use a raycast)
             | 
|  | Name | 
            The entity's display name if it is friendly, or a generic descriptor if it is not
             | 
|  | Orientation | 
            The entity's absolute orientation at the time it was detected
             | 
|  | Relationship | 
            Relationship between the entity and the owner of the sensor
             | 
|  | TimeStamp | 
            Time when the entity was detected. This field counts milliseconds, compensated for simspeed
             | 
|  | Type | 
            Enum describing the type of entity
             | 
|  | Velocity | 
            The entity's absolute velocity at the time it was detected
             | 
 Properties
Properties See Also
See Also