MyDetectedEntityInfo Structure |
[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPI.Ingame
The MyDetectedEntityInfo type exposes the following members.
Name | Description | |
---|---|---|
![]() | MyDetectedEntityInfo | Initializes a new instance of the MyDetectedEntityInfo class |
Name | Description | |
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![]() | Equals | (Inherited from ValueType.) |
![]() | GetHashCode | (Inherited from ValueType.) |
![]() | GetType | (Inherited from Object.) |
![]() | IsEmpty |
Determines if this structure is empty; meaning it does not contain any meaningful data
|
![]() | ToString | (Inherited from ValueType.) |
Name | Description | |
---|---|---|
![]() | BoundingBox |
The entity's world-aligned bounding box
|
![]() | EntityId |
The entity's EntityId
|
![]() | HitPosition |
Position where the raycast hit the entity. (can be null if the sensor didn't use a raycast)
|
![]() | Name |
The entity's display name if it is friendly, or a generic descriptor if it is not
|
![]() | Orientation |
The entity's absolute orientation at the time it was detected
|
![]() | Relationship |
Relationship between the entity and the owner of the sensor
|
![]() | TimeStamp |
Time when the entity was detected. This field counts milliseconds, compensated for simspeed
|
![]() | Type |
Enum describing the type of entity
|
![]() | Velocity |
The entity's absolute velocity at the time it was detected
|