MyDetectedEntityInfoHitPosition Field |
v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Position where the raycast hit the entity. (can be null if the sensor didn't use a raycast)
Namespace: Sandbox.ModAPI.IngameAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public readonly Nullable<Vector3D> HitPosition
Public ReadOnly HitPosition As Nullable(Of Vector3D)
public:
initonly Nullable<Vector3D> HitPosition
val HitPosition: Nullable<Vector3D>
Field Value
Type:
NullableVector3DSee Also