MyGridProgram Class |
[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPI.Ingame
The MyGridProgram type exposes the following members.
Name | Description | |
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![]() | MyGridProgram | Initializes a new instance of the MyGridProgram class |
Name | Description | |
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![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Echo |
Prints out text onto the currently running programmable block's detail info area.
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![]() | ElapsedTime | Obsolete.
Gets the amount of in-game time elapsed from the previous run.
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![]() | GridTerminalSystem |
Provides access to the grid terminal system as viewed from this programmable block.
|
![]() | Me |
Gets a reference to the currently running programmable block.
|
![]() | Runtime |
Gets runtime information for the running grid program.
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![]() | Storage |
Allows you to store data between game sessions.
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public void Main() { // Print out the time elapsed since the currently running programmable block was run // the last time. Echo(Me.CustomName + " was last run " + Runtime.TimeSinceLastRun.TotalSeconds + " seconds ago."); }