MyGridProgramStorage Property |
v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Allows you to store data between game sessions.
Namespace: Sandbox.ModAPI.IngameAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public virtual string Storage { get; protected set; }
Public Overridable Property Storage As String
Get
Protected Set
public:
virtual property String^ Storage {
String^ get ();
protected: void set (String^ value);
}
abstract Storage : string with get, set
override Storage : string with get, set
Property Value
Type:
StringSee Also