IMyAssembler Interface |
[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPI.Ingame
The IMyAssembler type exposes the following members.
Name | Description | |
---|---|---|
AddQueueItem(MyDefinitionId, Decimal) |
Adds a blueprint to the production queue
(Inherited from IMyProductionBlock.) | |
AddQueueItem(MyDefinitionId, Double) |
Adds a blueprint to the production queue
(Inherited from IMyProductionBlock.) | |
AddQueueItem(MyDefinitionId, MyFixedPoint) |
Adds a blueprint to the production queue
(Inherited from IMyProductionBlock.) | |
CanUseBlueprint |
Can this production block produce this blueprint?
(Inherited from IMyProductionBlock.) | |
ClearQueue |
Clears the Queue
(Inherited from IMyProductionBlock.) | |
GetActions | (Inherited from IMyTerminalBlock.) | |
GetActionWithName | (Inherited from IMyTerminalBlock.) | |
GetInventory | (Inherited from IMyEntity.) | |
GetInventory(Int32) | (Inherited from IMyEntity.) | |
GetOwnerFactionTag | (Inherited from IMyCubeBlock.) | |
GetPlayerRelationToOwner | Obsolete. (Inherited from IMyCubeBlock.) | |
GetPosition | (Inherited from IMyEntity.) | |
GetProperties | (Inherited from IMyTerminalBlock.) | |
GetProperty | (Inherited from IMyTerminalBlock.) | |
GetQueue |
Gets the current production queue
(Inherited from IMyProductionBlock.) | |
GetUserRelationToOwner | (Inherited from IMyCubeBlock.) | |
HasLocalPlayerAccess | (Inherited from IMyTerminalBlock.) | |
HasPlayerAccess | (Inherited from IMyTerminalBlock.) | |
InsertQueueItem(Int32, MyDefinitionId, Decimal) |
Inserts a blueprint into the production queue
(Inherited from IMyProductionBlock.) | |
InsertQueueItem(Int32, MyDefinitionId, Double) |
Inserts a blueprint into the production queue
(Inherited from IMyProductionBlock.) | |
InsertQueueItem(Int32, MyDefinitionId, MyFixedPoint) |
Inserts a blueprint into the production queue
(Inherited from IMyProductionBlock.) | |
MoveQueueItemRequest |
Moves an item in the queue to a target position in the queue.
(Inherited from IMyProductionBlock.) | |
RemoveQueueItem(Int32, Decimal) |
Removes an item from the queue
(Inherited from IMyProductionBlock.) | |
RemoveQueueItem(Int32, Double) |
Removes an item from the queue
(Inherited from IMyProductionBlock.) | |
RemoveQueueItem(Int32, MyFixedPoint) |
Removes an item from the queue
(Inherited from IMyProductionBlock.) | |
RequestEnable | Obsolete. (Inherited from IMyFunctionalBlock.) | |
SearchActionsOfName | (Inherited from IMyTerminalBlock.) | |
SetCustomName(String) | Obsolete. (Inherited from IMyTerminalBlock.) | |
SetCustomName(StringBuilder) | Obsolete. (Inherited from IMyTerminalBlock.) | |
UpdateIsWorking | Obsolete. (Inherited from IMyCubeBlock.) | |
UpdateVisual | Obsolete. (Inherited from IMyCubeBlock.) |
Name | Description | |
---|---|---|
BlockDefinition | (Inherited from IMyCubeBlock.) | |
CheckConnectionAllowed | (Inherited from IMyCubeBlock.) | |
Components | (Inherited from IMyEntity.) | |
CooperativeMode |
Gets or sets whether this assembler should cooperate with other assemblers by adopting parts of
their work queue.
| |
CubeGrid | (Inherited from IMyCubeBlock.) | |
CurrentProgress |
Gets the progress for the item currently in production.
| |
CustomData |
Gets or sets the Custom Data string.
NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent
(Inherited from IMyTerminalBlock.) | |
CustomInfo | (Inherited from IMyTerminalBlock.) | |
CustomName | (Inherited from IMyTerminalBlock.) | |
CustomNameWithFaction | (Inherited from IMyTerminalBlock.) | |
DefinitionDisplayNameText | (Inherited from IMyCubeBlock.) | |
DetailedInfo | (Inherited from IMyTerminalBlock.) | |
DisassembleEnabled | Obsolete. | |
DisassembleRatio | (Inherited from IMyCubeBlock.) | |
DisplayName | (Inherited from IMyEntity.) | |
DisplayNameText | (Inherited from IMyCubeBlock.) | |
Enabled | (Inherited from IMyFunctionalBlock.) | |
EntityId | (Inherited from IMyEntity.) | |
HasInventory | (Inherited from IMyEntity.) | |
InputInventory |
Gets the input inventory.
(Inherited from IMyProductionBlock.) | |
InventoryCount | (Inherited from IMyEntity.) | |
IsBeingHacked | (Inherited from IMyCubeBlock.) | |
IsFunctional | (Inherited from IMyCubeBlock.) | |
IsProducing |
The device is currently producing.
(Inherited from IMyProductionBlock.) | |
IsQueueEmpty |
The production queue is empty.
(Inherited from IMyProductionBlock.) | |
IsWorking | (Inherited from IMyCubeBlock.) | |
Mass | (Inherited from IMyCubeBlock.) | |
Max | (Inherited from IMyCubeBlock.) | |
Min | (Inherited from IMyCubeBlock.) | |
Mode |
Gets or sets the current work mode of this assembly, whether it's assembling or disassembling.
| |
Name | (Inherited from IMyEntity.) | |
NextItemId |
Gets the queue item ID of the next item to be produced.
(Inherited from IMyProductionBlock.) | |
NumberInGrid | (Inherited from IMyCubeBlock.) | |
Orientation | (Inherited from IMyCubeBlock.) | |
OutputInventory |
Gets the output inventory.
(Inherited from IMyProductionBlock.) | |
OwnerId | (Inherited from IMyCubeBlock.) | |
Position | (Inherited from IMyCubeBlock.) | |
Repeating |
Gets or sets whether this assembler should be perpetually repeating its work queue.
| |
ShowInTerminal | (Inherited from IMyTerminalBlock.) | |
ShowInToolbarConfig | (Inherited from IMyTerminalBlock.) | |
ShowOnHUD | (Inherited from IMyTerminalBlock.) | |
UseConveyorSystem |
Gets or sets whether this device should use the conveyor system to retrieve and store items.
(Inherited from IMyProductionBlock.) | |
WorldAABB | (Inherited from IMyEntity.) | |
WorldAABBHr | (Inherited from IMyEntity.) | |
WorldMatrix | (Inherited from IMyEntity.) | |
WorldVolume | (Inherited from IMyEntity.) | |
WorldVolumeHr | (Inherited from IMyEntity.) |