IMyProductionBlockAddQueueItem Method (MyDefinitionId, MyFixedPoint) |
v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Adds a blueprint to the production queue
Namespace: Sandbox.ModAPI.IngameAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax void AddQueueItem(
MyDefinitionId blueprint,
MyFixedPoint amount
)
Sub AddQueueItem (
blueprint As MyDefinitionId,
amount As MyFixedPoint
)
void AddQueueItem(
MyDefinitionId blueprint,
MyFixedPoint amount
)
abstract AddQueueItem :
blueprint : MyDefinitionId *
amount : MyFixedPoint -> unit
Parameters
- blueprint
- Type: MyDefinitionId
A MyDefinitionId that names the blueprint - amount
- Type: MyFixedPoint
Amount of items
See Also