MyInventoryItemFilter Structure |
[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPI.Ingame
The MyInventoryItemFilter type exposes the following members.
Name | Description | |
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![]() | MyInventoryItemFilter(String, Boolean) | Initializes a new instance of the MyInventoryItemFilter class |
![]() | MyInventoryItemFilter(MyDefinitionId, Boolean) | Initializes a new instance of the MyInventoryItemFilter class |
Name | Description | |
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![]() | Equals | (Inherited from ValueType.) |
![]() | GetHashCode | (Inherited from ValueType.) |
![]() | GetType | (Inherited from Object.) |
![]() | ToString | (Inherited from ValueType.) |
Name | Description | |
---|---|---|
![]() ![]() | (MyDefinitionId to MyInventoryItemFilter) |
Name | Description | |
---|---|---|
![]() | AllSubTypes |
Determines whether all subtypes of the given item ID should pass this filter check.
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![]() | ItemId |
Specifies an item to filter. Set AllSubTypes to true to only check the main type part of this ID.
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