IMyShipControllerTryGetPlanetPosition Method |
v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Attempts to get the world position of the nearest planet. This method is only available when a ship is
within the gravity well of a planet.
Namespace: Sandbox.ModAPI.IngameAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax bool TryGetPlanetPosition(
out Vector3D position
)
Function TryGetPlanetPosition (
<OutAttribute> ByRef position As Vector3D
) As Boolean
bool TryGetPlanetPosition(
[OutAttribute] Vector3D% position
)
abstract TryGetPlanetPosition :
position : Vector3D byref -> bool
Parameters
- position
- Type: Vector3D
Return Value
Type:
BooleanSee Also