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IMySensorBlockPlayProximitySound Property
v01.180.0 (Beta)

[This is preliminary documentation and is subject to change.]

Gets or sets if the proximity sound plays when an entity is detected.

Namespace: Sandbox.ModAPI.Ingame
Assembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
bool PlayProximitySound { get; set; }

Property Value

Type: Boolean
See Also