IMySensorBlock Properties |
[This is preliminary documentation and is subject to change.]
The IMySensorBlock type exposes the following members.
Name | Description | |
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BackExtend |
Gets or sets the back range of the sensor.
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BlockDefinition | (Inherited from IMyCubeBlock.) | |
BottomExtend |
Gets or sets the bottom range of the sensor.
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CheckConnectionAllowed | (Inherited from IMyCubeBlock.) | |
Components | (Inherited from IMyEntity.) | |
CubeGrid | (Inherited from IMyCubeBlock.) | |
CustomData |
Gets or sets the Custom Data string.
NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent
(Inherited from IMyTerminalBlock.) | |
CustomInfo | (Inherited from IMyTerminalBlock.) | |
CustomName | (Inherited from IMyTerminalBlock.) | |
CustomNameWithFaction | (Inherited from IMyTerminalBlock.) | |
DefinitionDisplayNameText | (Inherited from IMyCubeBlock.) | |
DetailedInfo | (Inherited from IMyTerminalBlock.) | |
DetectAsteroids |
Gets or sets if the sensor should detect asteroids or planets.
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DetectEnemy |
Gets or sets if the sensor should detect enemy players.
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DetectFloatingObjects |
Gets or sets if the sensor should detect floating objects (components, rocks).
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DetectFriendly |
Gets or sets if the sensor should detect friendly players.
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DetectLargeShips |
Gets or sets if the sensor should detect large ships.
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DetectNeutral |
Gets or sets if the sensor should detect neutral players.
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DetectOwner |
Gets or sets if the sensor should detect the block owner.
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DetectPlayers |
Gets or sets if the sensor should detect players.
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DetectSmallShips |
Gets or sets if the sensor should detect small ships.
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DetectStations |
Gets or sets if the sensor should detect large stations.
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DetectSubgrids |
Gets or sets if the sensor should detect subgrids (eg. connected by connector).
| |
DisassembleRatio | (Inherited from IMyCubeBlock.) | |
DisplayName | (Inherited from IMyEntity.) | |
DisplayNameText | (Inherited from IMyCubeBlock.) | |
Enabled | (Inherited from IMyFunctionalBlock.) | |
EntityId | (Inherited from IMyEntity.) | |
FrontExtend |
Gets or sets the front range of the sensor.
| |
HasInventory | (Inherited from IMyEntity.) | |
InventoryCount | (Inherited from IMyEntity.) | |
IsActive |
Gets if there is any entity currently being detected.
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IsBeingHacked | (Inherited from IMyCubeBlock.) | |
IsFunctional | (Inherited from IMyCubeBlock.) | |
IsWorking | (Inherited from IMyCubeBlock.) | |
LastDetectedEntity | ||
LeftExtend |
Gets or sets the left range of the sensor.
| |
Mass | (Inherited from IMyCubeBlock.) | |
Max | (Inherited from IMyCubeBlock.) | |
MaxRange |
Gets the maximum range of the sensor in any direction.
| |
Min | (Inherited from IMyCubeBlock.) | |
Name | (Inherited from IMyEntity.) | |
NumberInGrid | (Inherited from IMyCubeBlock.) | |
Orientation | (Inherited from IMyCubeBlock.) | |
OwnerId | (Inherited from IMyCubeBlock.) | |
PlayProximitySound |
Gets or sets if the proximity sound plays when an entity is detected.
| |
Position | (Inherited from IMyCubeBlock.) | |
RightExtend |
Gets or sets the right range of the sensor.
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ShowInTerminal | (Inherited from IMyTerminalBlock.) | |
ShowInToolbarConfig | (Inherited from IMyTerminalBlock.) | |
ShowOnHUD | (Inherited from IMyTerminalBlock.) | |
TopExtend |
Gets or sets the top range of the sensor.
| |
WorldAABB | (Inherited from IMyEntity.) | |
WorldAABBHr | (Inherited from IMyEntity.) | |
WorldMatrix | (Inherited from IMyEntity.) | |
WorldVolume | (Inherited from IMyEntity.) | |
WorldVolumeHr | (Inherited from IMyEntity.) |