| IMySensorBlock Properties |
[This is preliminary documentation and is subject to change.]
The IMySensorBlock type exposes the following members.
| Name | Description | |
|---|---|---|
| BackExtend |
Gets or sets the back range of the sensor.
| |
| BlockDefinition | (Inherited from IMyCubeBlock.) | |
| BottomExtend |
Gets or sets the bottom range of the sensor.
| |
| CheckConnectionAllowed | (Inherited from IMyCubeBlock.) | |
| Components | (Inherited from IMyEntity.) | |
| CubeGrid | (Inherited from IMyCubeBlock.) | |
| CustomData |
Gets or sets the Custom Data string.
NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent
(Inherited from IMyTerminalBlock.) | |
| CustomInfo | (Inherited from IMyTerminalBlock.) | |
| CustomName | (Inherited from IMyTerminalBlock.) | |
| CustomNameWithFaction | (Inherited from IMyTerminalBlock.) | |
| DefinitionDisplayNameText | (Inherited from IMyCubeBlock.) | |
| DetailedInfo | (Inherited from IMyTerminalBlock.) | |
| DetectAsteroids |
Gets or sets if the sensor should detect asteroids or planets.
| |
| DetectEnemy |
Gets or sets if the sensor should detect enemy players.
| |
| DetectFloatingObjects |
Gets or sets if the sensor should detect floating objects (components, rocks).
| |
| DetectFriendly |
Gets or sets if the sensor should detect friendly players.
| |
| DetectLargeShips |
Gets or sets if the sensor should detect large ships.
| |
| DetectNeutral |
Gets or sets if the sensor should detect neutral players.
| |
| DetectOwner |
Gets or sets if the sensor should detect the block owner.
| |
| DetectPlayers |
Gets or sets if the sensor should detect players.
| |
| DetectSmallShips |
Gets or sets if the sensor should detect small ships.
| |
| DetectStations |
Gets or sets if the sensor should detect large stations.
| |
| DetectSubgrids |
Gets or sets if the sensor should detect subgrids (eg. connected by connector).
| |
| DisassembleRatio | (Inherited from IMyCubeBlock.) | |
| DisplayName | (Inherited from IMyEntity.) | |
| DisplayNameText | (Inherited from IMyCubeBlock.) | |
| Enabled | (Inherited from IMyFunctionalBlock.) | |
| EntityId | (Inherited from IMyEntity.) | |
| FrontExtend |
Gets or sets the front range of the sensor.
| |
| HasInventory | (Inherited from IMyEntity.) | |
| InventoryCount | (Inherited from IMyEntity.) | |
| IsActive |
Gets if there is any entity currently being detected.
| |
| IsBeingHacked | (Inherited from IMyCubeBlock.) | |
| IsFunctional | (Inherited from IMyCubeBlock.) | |
| IsWorking | (Inherited from IMyCubeBlock.) | |
| LastDetectedEntity | ||
| LeftExtend |
Gets or sets the left range of the sensor.
| |
| Mass | (Inherited from IMyCubeBlock.) | |
| Max | (Inherited from IMyCubeBlock.) | |
| MaxRange |
Gets the maximum range of the sensor in any direction.
| |
| Min | (Inherited from IMyCubeBlock.) | |
| Name | (Inherited from IMyEntity.) | |
| NumberInGrid | (Inherited from IMyCubeBlock.) | |
| Orientation | (Inherited from IMyCubeBlock.) | |
| OwnerId | (Inherited from IMyCubeBlock.) | |
| PlayProximitySound |
Gets or sets if the proximity sound plays when an entity is detected.
| |
| Position | (Inherited from IMyCubeBlock.) | |
| RightExtend |
Gets or sets the right range of the sensor.
| |
| ShowInTerminal | (Inherited from IMyTerminalBlock.) | |
| ShowInToolbarConfig | (Inherited from IMyTerminalBlock.) | |
| ShowOnHUD | (Inherited from IMyTerminalBlock.) | |
| TopExtend |
Gets or sets the top range of the sensor.
| |
| WorldAABB | (Inherited from IMyEntity.) | |
| WorldAABBHr | (Inherited from IMyEntity.) | |
| WorldMatrix | (Inherited from IMyEntity.) | |
| WorldVolume | (Inherited from IMyEntity.) | |
| WorldVolumeHr | (Inherited from IMyEntity.) |