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IMyLargeTurretBase Properties
v01.180.0 (Beta)

[This is preliminary documentation and is subject to change.]

The IMyLargeTurretBase type exposes the following members.

Properties
  NameDescription
Public propertyAIEnabled
Checks is AI is enabled for turret
Public propertyAzimuth
Sets/gets azimuth of turret, this method is not synced, you need to sync azimuth manually
Public propertyBlockDefinition (Inherited from IMyCubeBlock.)
Public propertyCanControl
Public propertyCheckConnectionAllowed (Inherited from IMyCubeBlock.)
Public propertyComponents (Inherited from IMyEntity.)
Public propertyCubeGrid (Inherited from IMyCubeBlock.)
Public propertyCustomData
Gets or sets the Custom Data string. NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent
(Inherited from IMyTerminalBlock.)
Public propertyCustomInfo (Inherited from IMyTerminalBlock.)
Public propertyCustomName (Inherited from IMyTerminalBlock.)
Public propertyCustomNameWithFaction (Inherited from IMyTerminalBlock.)
Public propertyDefinitionDisplayNameText (Inherited from IMyCubeBlock.)
Public propertyDetailedInfo (Inherited from IMyTerminalBlock.)
Public propertyDisassembleRatio (Inherited from IMyCubeBlock.)
Public propertyDisplayName (Inherited from IMyEntity.)
Public propertyDisplayNameText (Inherited from IMyCubeBlock.)
Public propertyElevation
Sets/gets elevation of turret, this method is not synced, you need to sync elevation manually
Public propertyEnabled (Inherited from IMyFunctionalBlock.)
Public propertyEnableIdleRotation
enable/disable idle rotation for turret, this method is not synced, you need to sync manually
Public propertyEntityId (Inherited from IMyEntity.)
Public propertyHasInventory (Inherited from IMyEntity.)
Public propertyHasTarget
Checks if the turret is locked onto a target
Public propertyInventoryCount (Inherited from IMyEntity.)
Public propertyIsBeingHacked (Inherited from IMyCubeBlock.)
Public propertyIsFunctional (Inherited from IMyCubeBlock.)
Public propertyIsShooting (Inherited from IMyUserControllableGun.)
Public propertyIsUnderControl
Indicates whether a block is locally or remotely controlled.
Public propertyIsWorking (Inherited from IMyCubeBlock.)
Public propertyMass (Inherited from IMyCubeBlock.)
Public propertyMax (Inherited from IMyCubeBlock.)
Public propertyMin (Inherited from IMyCubeBlock.)
Public propertyName (Inherited from IMyEntity.)
Public propertyNumberInGrid (Inherited from IMyCubeBlock.)
Public propertyOrientation (Inherited from IMyCubeBlock.)
Public propertyOwnerId (Inherited from IMyCubeBlock.)
Public propertyPosition (Inherited from IMyCubeBlock.)
Public propertyRange
Public propertyShowInTerminal (Inherited from IMyTerminalBlock.)
Public propertyShowInToolbarConfig (Inherited from IMyTerminalBlock.)
Public propertyShowOnHUD (Inherited from IMyTerminalBlock.)
Public propertyWorldAABB (Inherited from IMyEntity.)
Public propertyWorldAABBHr (Inherited from IMyEntity.)
Public propertyWorldMatrix (Inherited from IMyEntity.)
Public propertyWorldVolume (Inherited from IMyEntity.)
Public propertyWorldVolumeHr (Inherited from IMyEntity.)
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