MyProductionItem Constructor |
v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPI.IngameAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public MyProductionItem(
uint itemId,
MyDefinitionId blueprintId,
MyFixedPoint amount
)
Public Sub New (
itemId As UInteger,
blueprintId As MyDefinitionId,
amount As MyFixedPoint
)
public:
MyProductionItem(
unsigned int itemId,
MyDefinitionId blueprintId,
MyFixedPoint amount
)
new :
itemId : uint32 *
blueprintId : MyDefinitionId *
amount : MyFixedPoint -> MyProductionItem
Parameters
- itemId
- Type: SystemUInt32
- blueprintId
- Type: MyDefinitionId
- amount
- Type: MyFixedPoint
See Also