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IMySensorBlock Properties
v01.180.0 (Beta)

[This is preliminary documentation and is subject to change.]

The IMySensorBlock type exposes the following members.

Properties
  NameDescription
Public propertyBackExtend
Gets or sets the back range of the sensor.
(Inherited from IMySensorBlock.)
Public propertyBlockDefinition (Inherited from IMyCubeBlock.)
Public propertyBottomExtend
Gets or sets the bottom range of the sensor.
(Inherited from IMySensorBlock.)
Public propertyCastShadows (Inherited from IMyEntity.)
Public propertyCheckConnectionAllowed (Inherited from IMyCubeBlock.)
Public propertyClosed (Inherited from IMyEntity.)
Public propertyComponents (Inherited from IMyEntity.)
Public propertyCubeGrid (Inherited from IMyCubeBlock.)
Public propertyCustomData
Gets or sets the Custom Data string. NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent
(Inherited from IMyTerminalBlock.)
Public propertyCustomInfo (Inherited from IMyTerminalBlock.)
Public propertyCustomName (Inherited from IMyTerminalBlock.)
Public propertyCustomNameWithFaction (Inherited from IMyTerminalBlock.)
Public propertyDebugAsyncLoading (Inherited from IMyEntity.)
Public propertyDefinitionDisplayNameText (Inherited from IMyCubeBlock.)
Public propertyDetailedInfo (Inherited from IMyTerminalBlock.)
Public propertyDetectAsteroids
Gets or sets if the sensor should detect asteroids or planets.
(Inherited from IMySensorBlock.)
Public propertyDetectEnemy
Gets or sets if the sensor should detect enemy players.
(Inherited from IMySensorBlock.)
Public propertyDetectFloatingObjects
Gets or sets if the sensor should detect floating objects (components, rocks).
(Inherited from IMySensorBlock.)
Public propertyDetectFriendly
Gets or sets if the sensor should detect friendly players.
(Inherited from IMySensorBlock.)
Public propertyDetectLargeShips
Gets or sets if the sensor should detect large ships.
(Inherited from IMySensorBlock.)
Public propertyDetectNeutral
Gets or sets if the sensor should detect neutral players.
(Inherited from IMySensorBlock.)
Public propertyDetectOwner
Gets or sets if the sensor should detect the block owner.
(Inherited from IMySensorBlock.)
Public propertyDetectPlayers
Gets or sets if the sensor should detect players.
(Inherited from IMySensorBlock.)
Public propertyDetectSmallShips
Gets or sets if the sensor should detect small ships.
(Inherited from IMySensorBlock.)
Public propertyDetectStations
Gets or sets if the sensor should detect large stations.
(Inherited from IMySensorBlock.)
Public propertyDetectSubgrids
Gets or sets if the sensor should detect subgrids (eg. connected by connector).
(Inherited from IMySensorBlock.)
Public propertyDisassembleRatio (Inherited from IMyCubeBlock.)
Public propertyDisplayName (Inherited from IMyEntity.)
Public propertyDisplayNameText (Inherited from IMyCubeBlock.)
Public propertyEnabled (Inherited from IMyFunctionalBlock.)
Public propertyEntityId (Inherited from IMyEntity.)
Public propertyFastCastShadowResolve (Inherited from IMyEntity.)
Public propertyFieldMax
Gets or sets the sensor maximum field as a Vector3(R,T,Ba).
Public propertyFieldMin
Gets or sets the sensor mininum field as a Vector3(-L,-Bo,-F).
Public propertyFlags (Inherited from IMyEntity.)
Public propertyFrontExtend
Gets or sets the front range of the sensor.
(Inherited from IMySensorBlock.)
Public propertyGameLogic (Inherited from IMyEntity.)
Public propertyHasInventory (Inherited from IMyEntity.)
Public propertyHierarchy (Inherited from IMyEntity.)
Public propertyInScene (Inherited from IMyEntity.)
Public propertyInvalidateOnMove (Inherited from IMyEntity.)
Public propertyInventoryCount (Inherited from IMyEntity.)
Public propertyIsActive
Gets if there is any entity currently being detected.
(Inherited from IMySensorBlock.)
Public propertyIsBeingHacked (Inherited from IMyCubeBlock.)
Public propertyIsCCDForProjectiles Obsolete. (Inherited from IMyEntity.)
Public propertyIsFunctional (Inherited from IMyCubeBlock.)
Public propertyIsVolumetric (Inherited from IMyEntity.)
Public propertyIsWorking (Inherited from IMyCubeBlock.)
Public propertyLastDetectedEntity (Inherited from IMySensorBlock.)
Public propertyLeftExtend
Gets or sets the left range of the sensor.
(Inherited from IMySensorBlock.)
Public propertyLocalAABB (Inherited from IMyEntity.)
Public propertyLocalAABBHr (Inherited from IMyEntity.)
Public propertyLocalMatrix (Inherited from IMyEntity.)
Public propertyLocalVolume (Inherited from IMyEntity.)
Public propertyLocalVolumeOffset (Inherited from IMyEntity.)
Public propertyLocationForHudMarker Obsolete. (Inherited from IMyEntity.)
Public propertyMarkedForClose (Inherited from IMyEntity.)
Public propertyMass (Inherited from IMyCubeBlock.)
Public propertyMax (Inherited from IMyCubeBlock.)
Public propertyMaxGlassDistSq (Inherited from IMyEntity.)
Public propertyMaxRange
Gets the maximum range of the sensor in any direction.
(Inherited from IMySensorBlock.)
Public propertyMin (Inherited from IMyCubeBlock.)
Public propertyModel (Inherited from IMyEntity.)
Public propertyName (Inherited from IMyEntity.)
Public propertyNearFlag (Inherited from IMyEntity.)
Public propertyNeedsDraw (Inherited from IMyEntity.)
Public propertyNeedsDrawFromParent (Inherited from IMyEntity.)
Public propertyNeedsResolveCastShadow (Inherited from IMyEntity.)
Public propertyNeedsUpdate (Inherited from IMyEntity.)
Public propertyNumberInGrid (Inherited from IMyCubeBlock.)
Public propertyOrientation (Inherited from IMyCubeBlock.)
Public propertyOwnerId (Inherited from IMyCubeBlock.)
Public propertyParent (Inherited from IMyEntity.)
Public propertyPersistentFlags (Inherited from IMyEntity.)
Public propertyPhysics (Inherited from IMyEntity.)
Public propertyPlayProximitySound
Gets or sets if the proximity sound plays when an entity is detected.
(Inherited from IMySensorBlock.)
Public propertyPosition (Inherited from IMyCubeBlock.)
Public propertyPositionComp (Inherited from IMyEntity.)
Public propertyRender (Inherited from IMyEntity.)
Public propertyResourceSink (Inherited from IMyCubeBlock.)
Public propertyRightExtend
Gets or sets the right range of the sensor.
(Inherited from IMySensorBlock.)
Public propertySave (Inherited from IMyEntity.)
Public propertyShadowBoxLod (Inherited from IMyEntity.)
Public propertyShowInTerminal (Inherited from IMyTerminalBlock.)
Public propertyShowInToolbarConfig (Inherited from IMyTerminalBlock.)
Public propertyShowOnHUD (Inherited from IMyTerminalBlock.)
Public propertySkipIfTooSmall (Inherited from IMyEntity.)
Public propertySlimBlock (Inherited from IMyCubeBlock.)
Public propertyStorage (Inherited from IMyEntity.)
Public propertySynchronized (Inherited from IMyEntity.)
Public propertySyncObject (Inherited from IMyEntity.)
Public propertyTopExtend
Gets or sets the top range of the sensor.
(Inherited from IMySensorBlock.)
Public propertyTransparent (Inherited from IMyEntity.)
Public propertyUpgradeValues (Inherited from IMyCubeBlock.)
Public propertyVisible (Inherited from IMyEntity.)
Public propertyWorldAABB (Inherited from IMyEntity.)
Public propertyWorldAABBHr (Inherited from IMyEntity.)
Public propertyWorldMatrix (Inherited from IMyEntity.)
Public propertyWorldMatrixInvScaled (Inherited from IMyEntity.)
Public propertyWorldMatrixNormalizedInv (Inherited from IMyEntity.)
Public propertyWorldVolume (Inherited from IMyEntity.)
Public propertyWorldVolumeHr (Inherited from IMyEntity.)
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