IMySensorBlock Properties |
[This is preliminary documentation and is subject to change.]
The IMySensorBlock type exposes the following members.
Name | Description | |
---|---|---|
BackExtend |
Gets or sets the back range of the sensor.
(Inherited from IMySensorBlock.) | |
BlockDefinition | (Inherited from IMyCubeBlock.) | |
BottomExtend |
Gets or sets the bottom range of the sensor.
(Inherited from IMySensorBlock.) | |
CastShadows | (Inherited from IMyEntity.) | |
CheckConnectionAllowed | (Inherited from IMyCubeBlock.) | |
Closed | (Inherited from IMyEntity.) | |
Components | (Inherited from IMyEntity.) | |
CubeGrid | (Inherited from IMyCubeBlock.) | |
CustomData |
Gets or sets the Custom Data string.
NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent
(Inherited from IMyTerminalBlock.) | |
CustomInfo | (Inherited from IMyTerminalBlock.) | |
CustomName | (Inherited from IMyTerminalBlock.) | |
CustomNameWithFaction | (Inherited from IMyTerminalBlock.) | |
DebugAsyncLoading | (Inherited from IMyEntity.) | |
DefinitionDisplayNameText | (Inherited from IMyCubeBlock.) | |
DetailedInfo | (Inherited from IMyTerminalBlock.) | |
DetectAsteroids |
Gets or sets if the sensor should detect asteroids or planets.
(Inherited from IMySensorBlock.) | |
DetectEnemy |
Gets or sets if the sensor should detect enemy players.
(Inherited from IMySensorBlock.) | |
DetectFloatingObjects |
Gets or sets if the sensor should detect floating objects (components, rocks).
(Inherited from IMySensorBlock.) | |
DetectFriendly |
Gets or sets if the sensor should detect friendly players.
(Inherited from IMySensorBlock.) | |
DetectLargeShips |
Gets or sets if the sensor should detect large ships.
(Inherited from IMySensorBlock.) | |
DetectNeutral |
Gets or sets if the sensor should detect neutral players.
(Inherited from IMySensorBlock.) | |
DetectOwner |
Gets or sets if the sensor should detect the block owner.
(Inherited from IMySensorBlock.) | |
DetectPlayers |
Gets or sets if the sensor should detect players.
(Inherited from IMySensorBlock.) | |
DetectSmallShips |
Gets or sets if the sensor should detect small ships.
(Inherited from IMySensorBlock.) | |
DetectStations |
Gets or sets if the sensor should detect large stations.
(Inherited from IMySensorBlock.) | |
DetectSubgrids |
Gets or sets if the sensor should detect subgrids (eg. connected by connector).
(Inherited from IMySensorBlock.) | |
DisassembleRatio | (Inherited from IMyCubeBlock.) | |
DisplayName | (Inherited from IMyEntity.) | |
DisplayNameText | (Inherited from IMyCubeBlock.) | |
Enabled | (Inherited from IMyFunctionalBlock.) | |
EntityId | (Inherited from IMyEntity.) | |
FastCastShadowResolve | (Inherited from IMyEntity.) | |
FieldMax |
Gets or sets the sensor maximum field as a Vector3(R,T,Ba).
| |
FieldMin |
Gets or sets the sensor mininum field as a Vector3(-L,-Bo,-F).
| |
Flags | (Inherited from IMyEntity.) | |
FrontExtend |
Gets or sets the front range of the sensor.
(Inherited from IMySensorBlock.) | |
GameLogic | (Inherited from IMyEntity.) | |
HasInventory | (Inherited from IMyEntity.) | |
Hierarchy | (Inherited from IMyEntity.) | |
InScene | (Inherited from IMyEntity.) | |
InvalidateOnMove | (Inherited from IMyEntity.) | |
InventoryCount | (Inherited from IMyEntity.) | |
IsActive |
Gets if there is any entity currently being detected.
(Inherited from IMySensorBlock.) | |
IsBeingHacked | (Inherited from IMyCubeBlock.) | |
IsCCDForProjectiles | Obsolete. (Inherited from IMyEntity.) | |
IsFunctional | (Inherited from IMyCubeBlock.) | |
IsVolumetric | (Inherited from IMyEntity.) | |
IsWorking | (Inherited from IMyCubeBlock.) | |
LastDetectedEntity | (Inherited from IMySensorBlock.) | |
LeftExtend |
Gets or sets the left range of the sensor.
(Inherited from IMySensorBlock.) | |
LocalAABB | (Inherited from IMyEntity.) | |
LocalAABBHr | (Inherited from IMyEntity.) | |
LocalMatrix | (Inherited from IMyEntity.) | |
LocalVolume | (Inherited from IMyEntity.) | |
LocalVolumeOffset | (Inherited from IMyEntity.) | |
LocationForHudMarker | Obsolete. (Inherited from IMyEntity.) | |
MarkedForClose | (Inherited from IMyEntity.) | |
Mass | (Inherited from IMyCubeBlock.) | |
Max | (Inherited from IMyCubeBlock.) | |
MaxGlassDistSq | (Inherited from IMyEntity.) | |
MaxRange |
Gets the maximum range of the sensor in any direction.
(Inherited from IMySensorBlock.) | |
Min | (Inherited from IMyCubeBlock.) | |
Model | (Inherited from IMyEntity.) | |
Name | (Inherited from IMyEntity.) | |
NearFlag | (Inherited from IMyEntity.) | |
NeedsDraw | (Inherited from IMyEntity.) | |
NeedsDrawFromParent | (Inherited from IMyEntity.) | |
NeedsResolveCastShadow | (Inherited from IMyEntity.) | |
NeedsUpdate | (Inherited from IMyEntity.) | |
NumberInGrid | (Inherited from IMyCubeBlock.) | |
Orientation | (Inherited from IMyCubeBlock.) | |
OwnerId | (Inherited from IMyCubeBlock.) | |
Parent | (Inherited from IMyEntity.) | |
PersistentFlags | (Inherited from IMyEntity.) | |
Physics | (Inherited from IMyEntity.) | |
PlayProximitySound |
Gets or sets if the proximity sound plays when an entity is detected.
(Inherited from IMySensorBlock.) | |
Position | (Inherited from IMyCubeBlock.) | |
PositionComp | (Inherited from IMyEntity.) | |
Render | (Inherited from IMyEntity.) | |
ResourceSink | (Inherited from IMyCubeBlock.) | |
RightExtend |
Gets or sets the right range of the sensor.
(Inherited from IMySensorBlock.) | |
Save | (Inherited from IMyEntity.) | |
ShadowBoxLod | (Inherited from IMyEntity.) | |
ShowInTerminal | (Inherited from IMyTerminalBlock.) | |
ShowInToolbarConfig | (Inherited from IMyTerminalBlock.) | |
ShowOnHUD | (Inherited from IMyTerminalBlock.) | |
SkipIfTooSmall | (Inherited from IMyEntity.) | |
SlimBlock | (Inherited from IMyCubeBlock.) | |
Storage | (Inherited from IMyEntity.) | |
Synchronized | (Inherited from IMyEntity.) | |
SyncObject | (Inherited from IMyEntity.) | |
TopExtend |
Gets or sets the top range of the sensor.
(Inherited from IMySensorBlock.) | |
Transparent | (Inherited from IMyEntity.) | |
UpgradeValues | (Inherited from IMyCubeBlock.) | |
Visible | (Inherited from IMyEntity.) | |
WorldAABB | (Inherited from IMyEntity.) | |
WorldAABBHr | (Inherited from IMyEntity.) | |
WorldMatrix | (Inherited from IMyEntity.) | |
WorldMatrixInvScaled | (Inherited from IMyEntity.) | |
WorldMatrixNormalizedInv | (Inherited from IMyEntity.) | |
WorldVolume | (Inherited from IMyEntity.) | |
WorldVolumeHr | (Inherited from IMyEntity.) |