IMyMotorBaseAttachedEntityChanged Event |
v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Namespace: Sandbox.ModAPIAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax event Action<IMyMotorBase> AttachedEntityChanged
Event AttachedEntityChanged As Action(Of IMyMotorBase)
event Action<IMyMotorBase^>^ AttachedEntityChanged {
void add (Action<IMyMotorBase^>^ value);
void remove (Action<IMyMotorBase^>^ value);
}
abstract AttachedEntityChanged : IEvent<Action<IMyMotorBase>,
EventArgs>
Value
Type:
SystemActionIMyMotorBaseSee Also