v01.180.0 (Beta)[This is preliminary documentation and is subject to change.]
Adds the first component to construction stockpile and creates the block.
This doesn't remove materials from inventory on its own.
Namespace: Sandbox.ModAPIAssembly: Sandbox.Common (in Sandbox.Common.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax void Build(
IMySlimBlock cubeBlock,
long owner,
long builder,
bool requestInstant
)
Sub Build (
cubeBlock As IMySlimBlock,
owner As Long,
builder As Long,
requestInstant As Boolean
)
void Build(
IMySlimBlock^ cubeBlock,
long long owner,
long long builder,
bool requestInstant
)
abstract Build :
cubeBlock : IMySlimBlock *
owner : int64 *
builder : int64 *
requestInstant : bool -> unit
Parameters
- cubeBlock
- Type: IMySlimBlock
- owner
- Type: SystemInt64
- builder
- Type: SystemInt64
- requestInstant
- Type: SystemBoolean
See Also